Two parts of development on Unity:
3D environment and models building (shader, lighting, mesh, physical)
Interaction coding
The key elements of coding in C# for Unity
Variables
Functions
Classes
The key code components:
Event detection by Camera Raycast
Define the user input events
Define the object actions
Define the object states
Reference:
https://unity3d.com/cn/learning-c-sharp-in-unity-for-beginners
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